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In this way, I always have enough cavalry, infantry and spearmen to use shieldwalls, wedges, etc. Least effective/ least expendable troops at the bottom Prefered archers (fewer in number, 20-30?) Toughest spearmen after that (similar to infantry numbers) Mounted troops under them (up to fifty or so) Horses up front, foot soldiers behind, neat, easy and efficient. I simply wanted my army to be orderly and disciplined, rather than some band of wandering refugees. I started arranging my units long before I ever learned that there was any game advantage to it. Too many of one and not enough of the other, makes me an unhappy warlord. Their ratio in my army reflects my desire for what I want on the battlefield. For me, I like to have an infantry/speamen shieldwall (one of each on the same spot or spearmen immediately behind the infantry), archers and skirmishers behind them with the cavalry out on one or both flanks.
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That way they show up when they are needed and you can do your thing. I think the trick is to have the troop types balanced and arranged accordingly in your list.
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If all of my foot soldiers were at the bottom of the list, I wouldn't even have a shieldwall. I want to ensure that I'll have the right mix of troops to use the orders effectively in battle.
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I put my mounted troops (companions etc.) at the top, my shock troops right behind them (infantry), spearmen next, archers after them and the rest get to sit with the baggage train and the camp followers. Being able to have some control over who steps onto the battle map with you is a clear advantage. You can work at it and improve the situation as much as you like - it takes time though.Īs for the marching orders, this is a rather critical part of the game in my mind. It only seems "impossible" to those who expect everything to be handed to them at the start of the game. Now, I'm churning out top-tiered guys like it was Warband. At one point, I could barely earn enough to afford promoting my troops. After a while, once you and your companions have leveled up in training, turning serfs into nobles is merely a by-product of doing other things. Warband was dead easy for training and Viking Conquest is brutally slow and difficult.at the start.
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